Promote and Model Digital Citizenship and Responsibility
Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
- Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.
- Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.
- Promote and model digital etiquette and responsible social interactions related to the use of technology and information.
- Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools.
Reflection
Standard IV centers on the importance of educators communicating the proper use and applications of technology. Teachers are responsible for modeling digital etiquette and how to use technology in ways that promote social responsibility. They must understand the intricacies of digital citizenship to promote the safe and ethical use of technology in a learning environment. Digital etiquette should be integrated into course guidelines and be a part of regular conversation. The artifacts below demonstrate that I have met this standard.
Artifact 1: Digital Issues Concept Maps
In IT610, I created several concept maps about current issues of digital citizenship. With the tool RealtimeBoard, I developed interactive concept maps on the topics of Assistive and Adaptive Technologies, K-12 Internet Safety, and Cyberstalking. This artifact explores the diverse needs of learners, safety in a digital environment, and the responsible use of information. Artifact 2: Copyright Research Paper Before modeling digital responsibility, teachers must research and learn about legal issues affecting instructional technology. I researched and prepared a paper about the different aspects of copyright law as it relates to technology, including fair use and the Digital Millennium Copyright Act. This artifact demonstrates and understanding of intellectual property and a commitment to advocating the ethical use of information online. Artifact 3: Universal Design for Learning Webquest One of my favorite projects in the IT program was creating a webquest for integrating UDL into curriculum design. I designed the webquest as a tool for educators and curriculum designers to use freely. The webquest walks users through the process of researching UDL, identifying effective teaching strategies, and then provides tools for evaluating and enhancing curriculum. The webquest encourages teachers to promote a more impactful digital community that embraces all learners. |
Artifacts
Artifact 1: Digital Issues Concept Maps
Artifact 2: Copyright Research Paper
Artifact 3: Universal Design for Learning Webquest
Future Learning Goals
Promoting digital etiquette and modeling responsible digital citizenship requires planning and action. I have learned that initiating discussions and integrating professional and ethical practices into activities is a great way to model this Standard. As a teacher, it is my responsibility to continue learning about current legal issues in online education and share knowledge with my community.
IT Portfolio © Callie Martin. Last updated November 2018.
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Any reproduction of the contents of this site without permission by Callie Martin is prohibited.