Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
- Promote, support, and model creative and innovative thinking and inventiveness.
- Engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
- Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes.
- Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.
Reflection
Standard I emphasizes the importance of creating a learning environment that encourages the use of technology as an educational tool. As a teacher, it is vital to share the excitement of learning in ways that appeal to students. We must be able to show students how to learn before we can expect them to be excited about it. The artifacts below demonstrate that I have met this standard. Click on the images to fully access each.
Artifact 1: Course Reflection Blogfolio
In IT648, each student created a website for weekly course reflections. Creating unique websites enables students to express creativity through visual design as well as experiment with different web development tools. In my Blogfolio, I shared my thoughts about each week of the course, responded to discussion questions and posted completed projects. The Blogfolio promoted collaborative student reflection through weekly group interactions. Each week, my group members and I read and commented on each other’s reflections. Conversations often helped us to better understand the course content and allowed us to engage in learning on a deeper level. Artifact 2: Collaborative Presentation Project In IT645, I developed an online course for teaching Greek Mythology in the 7th grade. I (as the teacher) created an assignment for members of my group (the students) to complete together. As a group, we created a presentation in Google Slides about popular characters in Greek mythology. I was able to utilize my knowledge of Greek mythology to support creative and collaborative online learning. Group members enjoyed the activity, learned about a fun topic, and demonstrated knowledge through digital tools. Artifact 3: Curated Lesson Resource Platform For the Greek Mythology course, I used the digital curation tool ScoopIt to create a webpage that links to different resources related to the topic. This tool allows teachers to collect information on a given topic, explain on why each is important, and then share the page with students. Students can then comment on the resources and curate their own pages in ScoopIt. The activity encourages innovative thinking, engages students in using digital tools and resources, and models collaborative knowledge construction. |
Artifacts
Artifact 1: Course Reflection Blogfolio
Artifact 2: Collaborative Presentation Project
Artifact 3: Curated Lesson Resource Platform
Future Learning Goals
Standard I underlines the importance of teachers as facilitators of active learning. To be an effective educator in the digital age, I must continue to learn about new instructional technologies. Understanding how to promote learning through digital tools and having the skills to communicate that knowledge requires continual training. As a librarian, connecting people to information in new and exciting ways is essential. It is my responsibility to learn about new tools and teach others how to learn with them as well.
IT Portfolio © Callie Martin. Last updated November 2018.
Any reproduction of the contents of this site without permission by Callie Martin is prohibited.
Any reproduction of the contents of this site without permission by Callie Martin is prohibited.